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Fixed:
HUD depth can be collimated to infinite
Horizon problem
Sun depth and sun HDR effect depth
Labels can be in 3D and are masked by cockpit frame
Unfortunately increasing HUD depth is also shifting MFD/shkval and other jauges displays because they share the same textures.
To cope with that, I set up two modes
- 'texture filtering' : 'up arrow' key activate this mode. The HUD of A10C, Ka 50, Mig21, HUH1, P51, FW190 are shifted independently of MFD/shkval/radar... other planes are not affected.
- 'depth filtering' : only vertex before or after a specified distance of viewpoint will be shifted. You can cycle by 'up arrow' key between this settings: 'shift all', 'Su25T setting', 'A10A setting', 'F15C setting', 'Mig29 setting', 'Su27/33 setting', 'no shift'.
- If you move forward or backward your POV, the distance will change, so the settings may be no more fitted.
- You can tune the settings for planes by modifying lines in [key 3] section of d3dx.ini.
- Negative value: texture shifted if distance between camera position and texture is less than absolute value
- Positive value: texture shifted if distance is greater than value.
Installation
Download the last fix version (7.4) here
Download the previous fix version (7.3) here
Install the fix :
Use JSGME (best choice).
Unzip the fix in your JSGME mod dir. and install it with JSGME.
or
Unzip the fix and copy the contain of 'DCS_stereoscopic_3dMigoto_*.zip' in 'DCS World' install dir.
!!! WARNING : The 3Dvision profile 'Digital Combat Simulator: Black Shark' must be suppress or affected to another exe than DCS.exe (with nvidia inspector for example) in order to have the fix working for sun and horizon !!!
DCS 1.5/2.0 can only be put in 3DVISION mode by setting full screen mode in game (ATLGR + ENTER)
Additional Notes:Unzip the fix in your JSGME mod dir. and install it with JSGME.
or
Unzip the fix and copy the contain of 'DCS_stereoscopic_3dMigoto_*.zip' in 'DCS World' install dir.
!!! WARNING : The 3Dvision profile 'Digital Combat Simulator: Black Shark' must be suppress or affected to another exe than DCS.exe (with nvidia inspector for example) in order to have the fix working for sun and horizon !!!
DCS 1.5/2.0 can only be put in 3DVISION mode by setting full screen mode in game (ATLGR + ENTER)
I use arrow key by default because there are only few free keys and most of sim users do not control their plane using keyboard...
Mod improvement are set ON by default.
left Arrow Key :left Arrow Key : Toggle off/on high HUD depth and labels => to use for A10C, Ka50, Mig21, HUH1, P51, FW190
up Arrow Key : Toggle high HUD/shkval/MFD depth using multiple depth filtering settings ('shift all', 'Su25T setting', 'A10A setting', 'F15C setting', 'Mig29 setting', 'Su27/33 setting', 'no shift')
down Arrow Key: set temporary high HUD/shkval/MFD depth using depth filtering settings until depressed
right Arrow Key :Shift beetween 2 convergence /separation settings
Mouse 4: low separation/convergence settings
Some settings can be modified in d3dx.ini.
The most important is the HUD shift, it may be updated regarding your sep./conv. settings.
You can modify it in the following line in [constant] section
x1 = 0.4 // modify here the value to add for HUD separationKey used to change mode can be modified in [Key*] sections.